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Hi, welcome to Sublimity, and Paddy's Dreamland! Paddy's Dreamland is our alternative name to Sublimity, so don't get confused, thanks! Our main focus is re-creating games that run on the Source and the Frostbite engines in different engines, such as Roblox, and exploring said game engines.
At the same time, our community serves as a general hub for game developers and regular members. We feature showcase channels where various projects are introduced and showcased by the community to receive feedback and support.
If you're a dependent individual and are looking for comfort, apart from game development, we also offer two weekly Sublime Nook events. In those events, we as mentors, and you as a mentee, gather together and experience fun activities such as playing games together, watching movies, and etc. If you by any chance feel down, we also tend to talk about personal problems and will do everything to make you feel better.
Of course, Sublime Nook's events are optional and every participant is not forced to stay. If you feel uncomfortable, you can leave at any time. That being said, Sublime Nook's goals are to make our members feel better and included.
Latest News
While I did mention that I'm quite busy, things can get boring, and working on a small indie game doesn't hurt.
So, what's the game? The game is called Fragmented Worlds: Source. It's an atmospheric exploration experience where players navigate various worlds, each inspired by different styles of music. As you explore, you'll encounter unique environments, hidden secrets, and puzzles, all while discovering underrated, non-copyrighted tracks that shape the mood of each map. Progress is saved seamlessly, and the world unfolds based on the paths you take.
To motivate myself to update the website more frequently, I'm introducing a new section called Showcase. Similar to the channel in the Discord server, I'll be posting media related to my projects here. However, instead of posting content frequently, I'll focus on documenting my work and compiling relevant videos and screenshots. By the end of the day, week, or even month (depending on how busy things get), I'll provide the Showcase section with detailed updates about Fragmented Worlds: Source and future games.
See you all next weekend!
— Drawing Pad [Administrator]
Latest News
While I did mention that I'm quite busy, things can get boring, and working on a small indie game doesn't hurt.
So, what's the game? The game is called Fragmented Worlds: Source. It's an atmospheric exploration experience where players navigate various worlds, each inspired by different styles of music. As you explore, you'll encounter unique environments, hidden secrets, and puzzles, all while discovering underrated, non-copyrighted tracks that shape the mood of each map. Progress is saved seamlessly, and the world unfolds based on the paths you take.
To motivate myself to update the website more frequently, I'm introducing a new section called Showcase. Similar to the channel in the Discord server, I'll be posting media related to my projects here. However, instead of posting content frequently, I'll focus on documenting my work and compiling relevant videos and screenshots. By the end of the day, week, or even month (depending on how busy things get), I'll provide the Showcase section with detailed updates about Fragmented Worlds: Source and future games.
See you all next weekend!
— Drawing Pad [Administrator]
Previous News
Here it is, Paddy's Dreamland as a website has been remade. The previous version had a few issues I simply couldn't ignore, so I remade it from the ground up. Here are the general issues that the previous website had:
- Improper handling of sub-pixels, which caused the website to appear blurry. Especially one pixel horizontal rules which would appear as if they are two pixels in height and a bit transparent.
- Terrible optimization. For example, the high-resolution background video, and possibly some JavaScript related code.
- The design felt a bit strange. I can't exactly remember what made me pick a magenta color scheme, but I'm glad I got rid of it.
- Some features such as the splash text at the top of the page would often desynchronize and flicker.
With those issues being resolved, I also decided to add some more features and flair to the page. The new additions are designed to give people a good first impression of the website, I hope you like it.
If you are curious about what changed, here are some general points about the changes that occurred:
- The main navigation buttons now have silk icons, which adds more style.
- The social links now have a similar style to the main navigation buttons.
- Several HTML structure and CSS reworks.
- A new background video, which is also optimized.
- And other features you will most likely discover yourself.
That's everything from me for now.
— Drawing Pad [Administrator]
I want to give a quick update on my current situation. As many of you know, I've started a software development apprenticeship, and it's been keeping me very busy. Because of this, I'll need to put most of my projects on hold for at least three years while I focus on learning and growing in my apprenticeship.
During this time, the only projects I'll be able to work on are those that support my apprenticeship, such as my website, or any new projects I come up with that might help me build relevant skills. I appreciate your understanding and support.
I may be able to revisit some of my previous projects during holiday breaks, but we'll see how things go.
— Drawing Pad [Administrator]
And here we are, Sublimity崇高 has its own website now, and the reason behind it is because I am now studying to become a software developer. I learned a bunch of things about website creation in the process, and decided, "yeah, let's create a website for Sublimity." I am still learning and will possibly finish the whole apprenticeship in the year 2027.
Why is the domain name "paddysdreamland.com"? The original domain "sublimity.com" is not in use, nor is it available, so I decided to roll with the domain I have for a years now. The entire website is still relatively simple. If there are issues, please let me know. Other than that, have fun.
— Drawing Pad [Administrator]
Paddy's Dreamland
You can now modify how the dynamic music behaves itself during initialization, that includes custom layers, and which layers start playing first. I have nothing else to say, I am tired. I am always tired.
— Drawing Pad [Administrator]
The titles in the header were constructed in a way that some old browsers couldn't render correctly, one of them being the Derma browser in Garry's Mod, which is often utilized MOTDs using ULX. On top of that, the sub-title is dynamic and would display different things every visit.
Last thing, I implemented a loading screen that is visible during the initial load of the website and will keep displaying itself until the website has loaded all necessary files such as fonts, images, etc.
— Drawing Pad [Administrator]
The player that handles the dynamic music has been improved, you can now stop tracks and pick another track without needing to refresh the page. This also makes PD more useful as a downloadable application itself. I have also added a loading indicator so it doesn't confuse anyone on why the tracks don't start playing instantly. Yes, my hosting provider isn't that good.
Additionally, I have completed and imported all Mirror's Edge Catalyst soundtracks to Paddy's Dreamland. Enjoy.
— Drawing Pad [Administrator]
Media queries are here! Displaying Paddy's Dreamland on mobile devices should now be more visually appealing and comfortable, no more squinting.
— Drawing Pad [Administrator]
Yes, it's finally here! If the colors of the website are getting repetitive for you, especially if you don't like the rounded corners or want more rounded corners, you can change it here!
— Drawing Pad [Administrator]
Fragmented Worlds: Source
Mirror's Edge™ Aurora